I’ve created a simplified PDF version of 27 Haiku: A Game of Art and Poetry that you can print at home or at your school. You’ll need 100 unlined 3×5 index cards. This version does not include art cards; you will need to choose a source of images, such as Flickr or The Google Art Project, in order to play.
I was very excited when I first learned about Nomic, a part-game-part-philosophical-experiment created in 1982. The basic premise of Nomic is that, while playing, players can vote to change the rules of the game. I decided to make my own twist on Nomic; I call it EcoNomic because in my version players use money to bid for rule changes in a silent auction. The game works best if each rule is listed on a separate card on a table. The full rules are below; click here to download a version that you can print on 3×5 index cards.
- Give each player $100 at the start of the game. Place the rest of the game’s money in a bank. Use a random method to determine the first player. Then begin the first player’s turn and discard this rule.
- If any player has $200 or more during her turn, she wins the game.
- During a player’s turn he has one action to spend.
- You may spend one action to collect $10 from the bank.
- You may spend one action to add a new rule. If you do this, first write the text of the rule on a card and read it aloud. Then ratify the rule change. This rule cannot be changed, replaced, or discarded.
- You may spend one action to discard a rule. If you do this, first declare which rule will be discarded. Then ratify the rule change.
- You may spend one action to replace a rule. If you do this, first declare which rule will be replaced. Write the new text on a card and read it aloud. Then ratify the rule change.
- Ratify all rule changes by silent auction; all players vote “yea” or “nay”, using any number of their dollars as votes; all players reveal their votes at the same time.
- A rule change does not take effect unless it is ratified with at least twice as many “yea” votes as “nay” votes.
- Ratified rule changes take effect at the beginning of the next turn before the next player can take any actions.
- All money used to ratify rule changes goes to the bank.
- When a player has no more actions to spend, end the player’s turn.
- When a player’s turn ends, begin the turn of the player to his left.